
A research and engagement workshop with Elevate and Hopelab to better articulate the MoMba maternal mental health app’s value proposition.

Over the course of two months, the teams discussed the overall strategy for developing and implementing the tool, landed on a process for choosing the right design and innovation firm for the project, and reviewed and clarified the product’s impact pathway.

Innovation, design, patient experience- all of these buzz-words have healthcare systems thinking about what and how they can make more intelligent systems. But with innovation comes wind of caution…

Released in 2006, the original Re-Mission video game delivered positive, measurable impact on the health of young cancer patients who played it.

Slice and dice! Seek and destroy! That’s what adolescent and young adult cancer patients told us they wanted to do to their disease.

Five ways the Nod app encourages lasting social connections, even during COVID-19.

Based on decades of research from Yale, the Mood Meter app builds emotional intelligence and self awareness for yourself and others.

Hopelab’s founding project came to life when co-founder Pam Omidyar was inspired to create a video game that might help young cancer patients with treatment compliance.